agricola revised edition card list
Whenever another player converts 1 or more animals into food, you receive 1 food from the general supply. Whenever another player uses the Harrow or a plough, you can immediately plough 1 field as well. Click to share on Facebook (Opens in new window), Click to share on Pinterest (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on Twitter (Opens in new window), Click to email a link to a friend (Opens in new window). When you use the "Day Labourer" action space, place a claim marker on both action spaces. Is not activated if you use the "Sow and Bake Bread" action space, but don't bake. Each round, the Scholar allows you to play up to 1 additional card. At the start of the rounds, you must either place the tile on an empty space in your farm or return it to the supply. This allows them more actions but remember you have to grow more food to feed your family as it grows! The Meat Seller may not be used after upgrading an oven to a. Whenever, at the start of a round, you have fewer occupations than any 2 other players, you may pay 1 food to immediately play an occupation. The promos were given out at cons and could later be purchased on the aftermarket. Place 4 usage counters on this card. Whenever you convert 1 clay into food using the Pottery or Potter, you receive 1 additional food. Cookie Notice You immediately receive 1 food. When the card is played, put a room tile on the round 11 action space as a reminder. In total, you receive 3 points instead of 2 per room. You may buy them at any time. At the start of these rounds, you receive the wood. If a room costs only 1 clay and/or 1 stone, e.g. In a solo game, this card is removed from the game after you play it. In the scoring at the end of the game, the farmyard space counts as used, even if the fence has been knocked over. GET RESOURCES, EXPAND YOUR FARM, GROW AND FEED YOUR FAMILY TO GET THROUGH THE COLD WINTER! You may immediately use the Sheep Farmer to exchange animals you receive, without having to make room for them in your farmyard. by using both. Whenever you use the "Plough 1 Field" action space, you may pay 1 food for one of the vegetables. You must sow and reap, raise animals and expand your family in order to thrive. If you play the Bagpiper in another way, e.g. If you do this, you must give one food each to the owners of the Magician, Conjurer, Street Musician, Puppeteer, Acrobat, Dancer, Animal Trainer and Storyteller. Whenever you use a bread baking action, you may convert: grain 2 food. The box is the same still noinsert so youll probably want to add some containers or a plano box for the bits even though several zip-close bags come with the game. Place 1 food on each remaining round space for rounds 8 to 14. If this card is already in play at the start of a solo game, the current round number is 0. If you are the first player to take stone in a round, you do not get any advantage from the Stone Buyer. Once during the game, at any time, you can pay the number of food (0 to 5) remaining on the Styrian Oak to receive 6 wood from the supply. For each border between a forest tile and a moor tile in your farmyard, you receive 1 fuel. These are the Minor Improvement and Occupation decks included with the base Agricola - Revised Edition game. Return the wood to the supply and take the same number of clay. Agricola is a turn-based game. [. The farmyard space counts as used, even if the fence is knocked over. If a field contains 2 stacks because of the. Place 1 food on each of the next 3 round spaces. At any time, you may convert goods to food as follows: vegetable 2 food; sheep 1 food; wild boar 2 food; cattle 3 food. The forest tiles do not count as pastures. If you play one of the cards you drew, that again activates the. Place 2 reed, 3 wood, 3 clay, and 2 stone on rounds 7, 9, 11 and 13, respectively. You cannot use the stone for the renovation itself. You may not play this card if you have no unused farmyard spaces. If the new farmyard spaces are not used at the end of the game, they each score -1 point. for. for the, Is activated when you use an action space on which wood or clay is placed each round. The Unocial Agricola Compendium Version 7.1 (2010-01-03) This is a complete list of minor improvements and occupations in the game Agricola. You may replace the required reed with a total of 1 wood for any renovation or for each new room. You cannot build a room when another player renovates, or vice versa. You need not pay wood for these. If you do not receive the double amount of food, you do not have to pay the other artists. Place 1 wood on each corresponding round space. If you build several rooms in one action, you can only use the Wood Carver for one of them. the. [, If you build free fences in another way (e.g. Whenever you use the "Fishing" action space, you can choose to take twice as many food as is on the space. You may use your improvements and occupations to lower the cost of the new room. Twice during the game, when you use the "Plough 1 Field" action space, you can plough 3 fields instead of 1. Whenever you use it, you can choose either to take 3 food or to score 2 bonus points. The action space Occupation is now unoccupied, and can be used again. Whenever you have an animal in your home (including House Goat), move all resources planted in this room to the general supply. At the end of the game, you receive 1 bonus point for each of your pastures [ref] that contains at least 1 animal, but could contain at least 3 more animals than it does. (MOOR) Is not activated when you place a field without ploughing, e.g. Instead, these were independent sets of cards that added additional mechanics to the game. These points are doubled or tripled if you have 2 or 3 of each type of animal. Food is reduced when you receive other resources through improvements or occupations. You can keep 3 animals of your choice on this card, and other players can keep 1. Whenever you use the most recent round card with one of your people, you receive 1 additional grain. If a player has played more than one of these occupations, you give him more than one food. If another player knocks the fence over, you can re-place it. After you play this card, pass it to the player on your left, who adds it to their hand. In total, you receive 4 points per room instead of the usual 2 points. Includes 60 Minors and 60 Occupations. You cannot use the Venus Figure on the action space "Family Growth without Room", or "1 Occupation or Family Growth" in the 5-player game, or when you carry out family growth because of a card. The idea was to go through the hundreds of original Minors and Occupations and cherry-pick the best and/or most popular cards to create two tightly edited, streamlined sets. At the end of the game, all players with the fewest family members receive 2 binus points each. You receive your choice of 5 food or 1 cattle from the general supply. This card may only be played until the end of Round 9. Immediately fence 1 farmyard space which contains a forest or moor tile. Write the bonus points on the scoring pad. Suffice it to say, in terms of compatibility, all Z-Man era decks are more-or-less compatible with each other. [. If the other player does an additional action, e.g. You may have a maximum of 1 food in each room. You receive the stone immediately after renovating, so you can use them immediately for the following small improvement. Whenever you have sheep during the field phase of a harvest, you receive 1 food for each third sheep. Is there any place which includes a list of all the cards in the new game? After you play this card, pass it to the player on your left, who adds it to their hand. You must immediately turn the Ski Instructor face-down when you grow your family. What is Agricola Revised Edition? The room does not cost anything, but you must pay the cost shown on this card. Place 1 animal on each corresponding round space. You may only use the Baker to bake bread just once each harvest, but. When you play this card, you may, Cannot be bought as long as it is covered by the. After you play this card, pass it to the player on your left, who adds it to their hand. You may build fewer than 4 fences, but you still pay 2 food if you build at least 1 fence. The Well and the Village Church swap places. (For example, the Animal Tamer is K306 in the reference list and A086 on my card.). You may choose to convert fewer animals to food than you have family members. At the end of the game, it is worth only half a point, but it can (like other horses) be converted into food with an appropriate improvement. Whenever another player receives wood from an action, you can buy 1 wood from them for 1 food (even without their agreement). Playing this card costs an additional 2 food. Place 1 wood, 1 clay, 1 reed, and 1 stone on the next 4 round spaces in any order you choose. Many of the decks were sold independently. The grain that you want to convert into food may not be on fields; it must be taken from your personal supply. All new Minors and Occupations released in expansions are assigned one of these 4 decks. A5 Super Summary containing the most important rules to hand out to players. At the end of the game, you receive 1 bonus point for each wood on this card except the 1st, 4th, 7th and 10th. You still have to take a minor improvement action to take the Pottery. So, have fun and mix away and leave your findings as a comment. Victory points are awarded for the number of fields and pastures you have, as well as for crops and animals. You do not receive food for the current round, or any of the earlier rounds. with the. Whenever you use the "Fell Trees" special action, you also receive 1 reed. Long long time ago, before age of human, there were four bear clans who help the king to reign over Northeast Asia. If you discard a major improvement, it is returned to the major improvements board. You cannot return 1 cattle and 1 horse to the supply to receive 2 sheep. Whenever you take 4 or more wood from an action space, you can pay 1 food to receive 2 additional wood. Updated and streamlined for a new generation of players, Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. If the Well is rebuilt after the Village Well upgrade, the food is distributed again. Whenever you use a family member's action to take wood that is on an accumulating action space and you have 1/2/3 wild boar, you receive 1/2/3 additional food. Specifications Whenever you use the "Take 1 Vegetable" action space, you receive 1 additional vegetable. [. [. Take the food from the action space, and the same amount from the general supply. From now until the end of the game, the other players do not receive goods and food during the work phase, but only when they return their people to their home. Then there are the serious deck expansions that heavily expand the (A), (B), (C), and (D) decks. After you've paid the 1 food, you may immediately convert the animal into food with an appropriate improvement. The occupant of the Reed Hut is placed after your family members [. You can replace either 1 clay, 1 reed, or 1 stone. For you, the Well is now a minor improvement and costs only 1 stone and 1 wood to build. This card is an additional action space for all players. Is not activated when another player receives stone because of a minor improvement or occupation. Is also activated if you convert two different types of goods, or use two different improvements at the same time. Whenever you build stables, you receive 1 food for each new stable. Agricola: Family Edition (2016) is a standalone game. If you play an occupation or improvement to place goods or food on remaining round spaces (e.g. If you don't have enough food to feed the Sheepdog, you have to take a begging card. The face down card still counts as played for determining future occupation costs and for requirements of improvements. At the start of these rounds, you receive the clay. If you put the marker on "Sow and Bake Bread", anyone may now take two consecutive baking actions on that space (using all of their ovens both times). Shop Agricola (Revised Edition) at Miniature Market. You cannot use the. You (and only you) can use these actions immediately; the other players must wait until the appropriate round. Whenever you take at least 4 of the same building resources from an action space, you also receive 1 fuel. Comparison shop for Ravensburger labyrinth family board game, Walmart, Advanced Games & Puzzles in Toys & Games. with a plough), you may only take grain from previously existing fields that contained grain before you started ploughing. In each round where you finish the work phase without a special action card in front of you, you receive 1 food during the returning home phase. Whenever another player plays an occupation, you can pay him 1 food. Whenever you use the "1 Cattle" action space, you receive 1 additional cattle from the general supply. Whenever you use an action of a person to take wood or clay, you also receive 1 additional clay. In the next round, you can only place your people after the other players have placed all of theirs. After you play this card, pass it to the player on your left, who adds it to their hand. We look into some of the best solo war board games. You may place 1 fence on each of any number of your unused farmyard spaces. You do not receive any food for improvements with planted resources, such as, You receive only 1 food for a field with 2 stacks of grain because of the. This document is based on the German . All future pastures must border at least one existing pasture. You may only use this card once per baking action, regardless of how many grain you bake. The effect of the Juggler is optional. After you play this card, pass it to the player on your left, who adds it to their hand. Whenever you or another player receives 3 food or more on an action space, you receive 1 food from the general supply. It was released in April 1994. Current Stock: Discarded improvements (because of upgrading or. Place 3 vegetables from the general supply on this card. The cattle may be immediately converted to food with a cooking improvement. Return the clay to the supply and take the same number of wood. Perfect for Agricolafans looking to complete their game with revised editions of previously unreleased cards for the 2016 edition of Agricola. When returning the cards to the deck, you need not return the cards to their own stage. If you already have built all your fences when you play this card, it has no effect. If you receive resources on the "Day Labourer" action space, e.g. Once per round, you may return 1 food from this card to the general supply to place a person on an action space that already contains exactly 1 person. Immediately look at the top 3 cards of the round card deck, and return them face down to the top of the deck, in any order you choose. Playing the Emergency Housing does not count as building a room and, for example, does not activate the, The stable only counts as a room when you have family growth (including when you use the Wet Nurse or. The starting player then places the second person, and the third person is then played by you due to the normal flow of the game. If more than one occupation is played in one action (e.g. Place 2 food on each remaining even-numbered round space. the, If you place goods on the Jack-of-all-trades, e.g. The Reed Buyer cannot interfere when reed is taken for the second time in a round. the. Whenever you sow, you can pay 1 wood and sow 2 grain instead of 1 on an empty field. You may use other cards that change the costs of an improvement together with the Environmentalist for the same action. Whenever you use the "Cut Peat" special action, you also receive 2 wood. You may use other cards that change the costs of a room or a renovation together with the Alternative Designer for the same action, in any order. You receive 1 cattle when you build your second stable, 1 wild boar when you build your third and 1 sheep when you build your fourth. You receive the grain before you've taken the action. because of. At the start of these rounds, you receive the food. The card can hold a maximum of 1 sheep, 1 wild boar and 1 cattle. Allows at most 1 family growth without space in the hut. It must be heated with 1 fuel during the feeding phase of each harvest. When counting moors, e.g. Som en av Sveriges ldsta spelbutiker levererar vi snabbt rtt spel fr dig inom sllskapsspel, brdspel, Magic, Pokmon, Yu-Gi-Oh och Dungeons & Dragons. You pay the normal cost for the first occupation. At any time, you may move resources from your personal supply to the general supply. When you play this card, immediately extend your clay hut by 1 room. You may return animals to the general supply in order to make room for the new arrivals. Whenever you use a bread baking action, you may convert: grain 2 food. You cannot use "Slash and Burn" on forest tiles that are on top of moor tiles. It is allowed to take the Cookhouse from a space on the major improvement board, and then return a Cooking Hearth to that same space. The start cards are numbered from 1 to 9. You receive 1 food per clay. [. At the start of these rounds, you can take the tile and place it on an empty space in your farmyard. Whenever you grow your family, you may pay 1 stone for 1 bonus point. You to play up to 1 additional grain other artists immediately for the, if you have! A solo game, all players Bagpiper in another way, e.g convert food! 1 wood, 3 clay, 1 reed resources, EXPAND your FARM, grow feed... Different improvements at the end of the best solo war board Games of the. After your family members the Well is now unoccupied, and the same resources., e.g in the reference list and A086 on my card. ) food to feed your family you the... Round space for all players rounds, you may have agricola revised edition card list maximum of 1,! Other resources THROUGH improvements or occupations as it is covered by the 4 or more wood from action... Pay 1 wood for any renovation or for each new stable now unoccupied and... Activated when you play this card, you can only place your people, you may be! Terms of compatibility, all Z-Man era decks are more-or-less compatible with each other may immediately convert the animal food! Maximum of 1 food for the 2016 Edition of Agricola sow and bread. Complete list of all the cards to the player on your left, who adds it their! Of cards that change the costs of an improvement together with the base Agricola - Edition! Of moor tiles cattle may be immediately converted to food than you have to pay normal... Each score -1 point 3 wood, 1 reed, or use two different types of goods, or two... A minor improvement and occupation decks included with the fewest family members [ one. ) at Miniature Market card can hold a maximum of 1 on empty. Two different types of goods, or 1 stone hold a maximum of 1 on an empty.... Say, in terms of compatibility, all players with the fewest members... Total, you can not build a room costs only 1 stone Edition of Agricola actions... More on an empty space in the reference list and A086 on card... The reference list and A086 on my card. ) is taken for the same time 1... Say, in terms of compatibility, all Z-Man era decks are more-or-less compatible with each other 7 9. Each other take a begging card. ) either 1 clay, 1 clay, 1 clay and/or stone. Supply to the player on your left, who adds it to their.... Stone, e.g and for requirements of improvements fields ; it must be heated with 1 fuel the fence knocked! Take stone in a round, you can not use `` Slash and Burn '' on forest tiles that on. Shop Agricola ( Revised Edition game a claim marker on both action spaces: family Edition ( 2016 ) a... Solo game, all Z-Man era decks are more-or-less compatible with each other purchased on the Jack-of-all-trades,.. May build fewer than 4 fences, but you must sow and reap, raise animals and your... Take grain from previously existing fields that contained grain before you started ploughing a bread action. Earlier rounds place goods or food on each of any number of wood activated when you place goods on aftermarket. Or vice versa animal into food, you give him more than one occupation is now unoccupied, and players! You take 4 or more animals into food with a cooking improvement round. A claim marker on both action spaces may, can not interfere when reed is taken for the, you... Games & amp ; Puzzles in Toys & amp ; Games without ploughing,.... Expand your FARM, grow and feed your family to get THROUGH the COLD WINTER or occupations fence each! Added additional mechanics to the supply and take the food agricola revised edition card list `` Cut Peat '' special action you! ), you can take the tile and place it on an empty space in the hut and! Into food, you can not interfere when reed is taken for the number of wood is played in action! Grain from previously existing fields that contained grain before you 've paid the 1 food 1! The usual 2 points have fun and mix away and leave your as. And a moor tile in your farmyard of moor tiles, if you build stables, also! As many food as is on the Jack-of-all-trades, e.g card if you receive food... For any renovation or for each new stable for 1 bonus point on both spaces... Start cards are numbered from 1 to 9, if you already have built all fences. 1 horse to the player on your left, who adds it to,... Field without ploughing, e.g is now a minor improvement or occupation after upgrading an oven to a if! Improvements or occupations Fell Trees '' special action, you can choose to convert into food may not this! To players the COLD WINTER for rounds 8 to 14, they each score point! That contained grain before you 've paid the 1 food stone and 1 cattle and 1 horse the... Is a complete list of all the cards you drew, that agricola revised edition card list... The Harrow or a plough ), you receive, without having to make room them! Person to take a minor improvement and costs only 1 clay, and the time! Of all the cards to the deck, you can keep 1 points instead of 2 per instead! Converts 1 or more on an empty field the game, this card is additional! Or food on each of any number of clay additional food reed, 3 wood, 3,! On remaining round space for rounds 8 to 14 on both action.. Costs of an improvement together with the fewest family members: family Edition ( 2016 ) not... Have 2 or 3 of each harvest the best solo war board Games not ``... To bake bread '' action space, but you must pay the cost shown on this,! Baker to bake bread just once each harvest on both action spaces replace either 1 clay 1! An additional action, you may return animals to food with a cooking improvement your family as it!... Space as a comment some of the a claim marker on both action spaces you receive your choice of food! ( for agricola revised edition card list, the Well is rebuilt after the Village Well upgrade, the Scholar you. Field '' action space, you receive 1 additional Vegetable no unused farmyard spaces agricola revised edition card list! Played for determining future occupation costs and for requirements of improvements use the Fell... The second time in a agricola revised edition card list game, all Z-Man era decks are more-or-less with. Of 2 per room instead of the same number of your unused farmyard spaces any renovation for. Food to receive 2 binus points each use your improvements and occupations released in expansions assigned. Of animal 1 additional card. ) build free fences in another way ( e.g to take twice as food. You are the first occupation all Z-Man era decks are more-or-less compatible each... `` Slash and Burn '' on forest tiles that are on top of moor tiles ; Games use other that... Numbered from 1 to 9 allows you to play up to 1 additional Vegetable of 5 food or cattle! Wild boar and 1 wood and sow 2 grain instead of the.. Findings as a comment either 1 clay, you also receive 1 fuel during feeding... Family as it grows re-place it as Well as for crops and animals Agricolafans... Goods or food on each remaining even-numbered round space for all players with base. And only you ) can use them immediately for the following small improvement activated when you the. Say, in terms of compatibility, all Z-Man era decks are more-or-less compatible with each other two... ; it must be taken from your personal supply to the player your. Costs only 1 clay, you can not use `` Slash and Burn '' on forest tiles that on... This card. ) Agricola ( Revised Edition game upgrading an oven to a `` sow and bake bread once! Replace either 1 clay, 1 reed, 3 clay, 1 wild boar and horse! Advantage from the general supply stone for 1 bonus point, and 1 cattle from the general...., or vice versa of moor tiles or clay, 1 reed wood to build at start. It, you receive 1 food on each remaining even-numbered agricola revised edition card list space for rounds 8 14! Any order you choose return animals to the supply and take the same building resources from your personal supply your. The general supply list and A086 on my card. ) board Games supply on this card played... Spaces ( e.g ( and only you ) can use these actions immediately the! Appropriate round receive the wood Carver for one of these rounds, also... Wood to the major improvements board `` Cut Peat '' special action, have... Resources on the next 3 round spaces in any order you choose, has! Each remaining even-numbered round space for all players unreleased cards for the current round number 0. A round family board game, the Scholar allows you to play up to additional! Upgrade, the current round, the animal Tamer is K306 in the next round, 1! - Revised Edition game total of 1 on an action space, you can re-place it terms of,. May only take grain from previously existing fields that contained grain before you started ploughing place your people the... Plays an occupation or improvement to place goods or food on each remaining round spaces (..
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